A Few Post-Conference Reflections
 I have to admit - I thought it was a hit.  The first Second Life International Best Practices in Education Conference was very interesting, to say the least.  I managed to catch the first two keynotes and learned quite a bit.  I walked away from the experience thinking that I would certainly do it again.  I also wonder about how much work it took to pull off - behind the scenes.  For example:
I have to admit - I thought it was a hit.  The first Second Life International Best Practices in Education Conference was very interesting, to say the least.  I managed to catch the first two keynotes and learned quite a bit.  I walked away from the experience thinking that I would certainly do it again.  I also wonder about how much work it took to pull off - behind the scenes.  For example:
- How do teachers display PowerPoint slides in SL?
- How does one stream audio (or video)?
- How does a teacher gain access to TeenSL (which seems to hold promise for an effective SL classroom experience), and how can I be sure that it's truly safe in there for my students?
Two additional observations:
- Most people are as clueless about SL as you probably are.  During one particular session, participants were to grab a light-bulb and wear it on top of their heads (it was later used to vote during the session - great idea for interaction).  A quick glance around the room revealed that at least half of the people there had no idea how to pick up the object.  So as far as clueless goes - it's you and me both.
- Second Life minus audio equals ineffective teaching.  Chat just doesn't cut it.  You've got to be able to interact with voice - luckily, it's apparently coming soon to a virtual world near you.
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